AI Insights · Timothy · April 2023
Top 5 Final Fantasy Games Performance on Unified Platform in Chile - Q1 2023
Discover the performance trends of the top 5 Final Fantasy games in Chile for Q1 2023, highlighting weekly downloads, revenue, and active users.
During the first quarter of 2023, the performance of the top 5 Final Fantasy games on a unified platform in Chile showcased varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared:
Final Fantasy XV: A New Empire from Epic Action LLC experienced fluctuating weekly revenue, peaking at approximately $2.7K in the week of January 23. The revenue trend saw a significant drop towards the end of the quarter, reaching as low as $29 in the week of March 20. There were no notable downloads or active users reported for this game during the quarter.
Final Fantasy XV: War for Eos, published by Machine Zone, Inc, saw a significant increase in weekly revenue, peaking at around $3.4K in the week of March 6. Weekly downloads were highest in mid-February, reaching 2.5K in the week of February 27, and then sharply declined to 82 by the last week of March. Active users also showed a peak of 1.4K in late February and then decreased to 381 by the end of the quarter.
FINAL FANTASY BRAVE EXVIUS by SQUARE ENIX maintained a steady revenue stream, with a notable peak of approximately $1.4K in the final week of March. Downloads for this game fluctuated, with a high of 88 in mid-January, and a low of 2 in early March. Active users showed a gradual decline from 126 in late December to 60 by early March, before stabilizing around the 80s towards the end of the quarter.
FINAL FANTASY BE:WOTV, another title from SQUARE ENIX, saw a significant spike in revenue towards the end of Q1, peaking at approximately $2.3K in the last week of March. Downloads also surged in mid-March, reaching 298, before settling at 182 in the final week. Active users followed a similar trend, peaking at 351 by the end of the quarter.
Lastly, FINAL FANTASY TACTICS :WotL, also by SQUARE ENIX, showed relatively stable revenue throughout the quarter, with minor fluctuations and a peak of $82 in the first week of January. Weekly downloads were modest, peaking at 22 in early January and dropping to zero by the end of March. Active users data for this game was not reported during the quarter.
For more detailed insights and data, visit Sensor Tower.